Rethinking game classics

For Ravensburger AG, a german game company, we created prototypes of several new interpretations of game classics. This project is a prime example for our understanding of Interaction Design, because one of the concepts is completely non-digital. envis precisely is designing Interactions whether they are digital or not. The prototypes are currently being tested at Ravensburger and could be released in the course of 2010.
Year: 2009
Client: Ravensburger
Tags: brainstorming, development, future, game, invention, prototyping, rethinking