Playing around with robots on London´s Southbank in realtime…
The Blast Studio is a brand new online and real time art installation allowing you to dabble in your own creativity. It’s been designed to give you an opportunity to explore the creative artist within you and add your mark to a unique art installation that will be created together over the next four weeks.
Housed in the Topolski studio at London’s Southbank Centre, this great new initiative lets you take control of four machines. Each machine will provide you with the tools to remotely control how you paint and design this space. Control from a choice of a cool glue gun, paint pellet machine, printer or hanging light strips all directed from your computer.
The Studio is live everyday between 12pm and 12am, from 12th May till 9th June. Watch the action online and get involved at www.blastgetcreative.co.uk or pop down to the Blast Studio on London’s Southbank to see it all happen in real time. The Blast Studio address can be found by clicking the information icon on the blastgetcreative.co.uk home page.
The Blast Studio is all about you – enjoy creating and don’t forget to tell your friends about it too!
2D to 3D drawing game
The freeware »Mightier« is an independent puzzle action game developed by Lucas Pope and Keiko Ishizaka and was one of the finalists of this years 11th Independet Games Festival (San Francisco/CA). Play as the »Engineer« and the »Actionaut« to solve puzzles and collect items in each sector. First you have to print so called »puzzle« from within Mightier using a color printer. You have to solve the puzzle by drawing on the page with a dark pencil or marker. Scan the puzzle into the game using an attached web camera. A high-powered space laser carves the solution and the Actionaut is dropped onto the surface, which you have drawn before. Now it´s up to you. Take control of the Actionaut and collect all the »Datagons« in each sector. I think it´s quite fun to play otherwise the detour of the drawing via the web cam is quite tricky.
The way of converting the 2D images into 3D models reminds me of the »Teddy project« (1999) by Takeo Igarashi, a sketching interface for 3D freeform design. You can draw and configure your 2D sketch in space. If you test it online, you will notice that the interaction is very clumsy. The 3D library of Teddy is Open Source.
via Schröder+Wendt
