Roland R-8 in the house…

Say »Hello!« to our new vintage toy called Roland R-8 Human Rhythm Composer, one of the hottest drum moduls of the 80´s. The possibility to connect a MIDI Trio (In/Out/Thru) via the Logilink USB to MIDI interface to our computers, allows us to tinker around with some generative and physical computing stuff. Last week we bought this little masterpiece for about 50 EUR at a german website for online classifieds (www.quoka.de), which is my favourite site for getting cheap second-hand articles. Some results will follow…
ONDO – a music editing phone
Ondo is a conceptual mobile phone for the music enthusiast who seeks to interactively capture and edit sounds. This concept was developed by pilotfish.

Going beyond software-based solutions of other products, Ondo is specifically designed to effectively collect pure sounds and is specially constructed to create a tactile sound editing experience.

On a small scale, it allows the user to modify recorded sounds by physically twisting and bending the device.

On a grander scale, it creates opportunities for interactive musical creation among users at different geographical locations.
ghosts / heartbeats – a generative music video
While working on my generative wireframes, I got more and more interested in how something like that would look when set in motion. Then I came up with is what you see in this video:
You might notice that it doesn’t look anything like my previous work. That is one of the aspects I love so much about generative design: you never know where you will end up. I started out with some rotating ellipses and came to a completely different result by simply changing parameters and editing tiny bits of code. There is a Flickr set with some screenshots from earlier versions.
As far as the result is concerned, it is not audio reactive. Different types of animations are triggered by pressing keys. Additionally, there’s some modifier keys that change the behaviour of various elements. Actually, the program has some more possibilities that just didn’t fit into the context of that particular video. I am looking forward to use them in future work.
Oh, and it was made with Processing.


