Quasar. Audiovisual Artwork.

We’ve been working late to bring you this piece of audiovisual art. It has been created for an article that will appear in the next WEAVE magazine (should be out in early march), where we describe the making of it.

So, what is it you ask? It is an audiovisual composition that is based on a single set of MIDI notes. Those notes influence both music and graphics at the same time. We did not take the usual route of creating a piece of music first and then find some visualization for it; instead both elements have been developed at the same time. When we decided to change something with the graphics, the changes immediately influenced the music as well.

We find this approach most fascinating and are thrilled to explore it in more depth as soon as possible.

There’s also a Flickr set for this. Oh, and it has been done with Processing and Live.

Infograph movie about eating local

Today I stumbled upon a quite interesting short movie which is merging real stop motion sequences with virtual 3D infographs. This video was made for the Canadian mayonaisse company Hellmann´s by Crush Inc. The company is proud to use only Canadian ingredients for their product, so they launched the EatRealEatLocal campaign. I think this movie would also fit for Germany. Why should I buy a cucumber from Isreal while its a vegetable in season?

via Gmuendertun

This post was written by Thomas
on October 8th, 2009

Interactive environments for Star Trek

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Many people have seen the new Star Trek by now. We haven’t, but I think we should. We have heard that there are amazing visuals throughout, where those aboard can just about interact with everything that can be touched. Albeit it’s purely fictional and non-functional.

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OOOii, the group behind the beautiful board in Minority Report and the immersive technologies in The Island, is responsible for bringing the interfaces in Star Trek to life. You can experience an interactive 360-Panorama of the bridge at their Website.

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OOOii posted on their website:»For the past decade when Hollywood directors like Steven Spielberg, JJ Abrams, Michael Bay, and Tony Scott have dreamed of the future, they have turned to us to build it. From the gesture based interfaces in Minority Report to the immersive technologies in The Island, from the power walls of Déjà Vu to the 360 projections in the much anticipated Star Trek, we bring custom large-scale immersive environments to life.«

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