Quasar Touch – Our new iPad game

Finally, our new game for iPad is available on the App Store. We call it Quasar Touch, and it takes you into a world of dark emptiness, where your only objective is to protect a source of light.
We like the simple gameplay that can change rapidly from easy to challenging. The soundscape has been generously provided by russian artist x3d5.
Quasar Touch has been created using OpenFrameworks (which is increasingly replacing Processing as my weapon of choice for creative coding).
We’d love to hear what you think about Quasar Touch! Let us know in the comments.
level3

After a timeout over christmas, it was time to fire up processing once again. We needed to create some artwork to use in a poster for our upcoming talk at HfG Schwäbisch Gmünd on january 20th (which is open to the public for free, so drop by if you’re in the Stuttgart/Schwäbisch Gmünd area).
A few hours of experiments later, our computers rendered the lovely picture above and – as always – produced a ton of beautiful intermediate results on the way there. You can see them in all their glory in this flickr set!
